c++ – Assimp’s scene object doesn’t contain any model data after import


I’ve been attempting to import models with the following:

const aiScene *scene = importer.ReadFile("Models/fbx/Dragon 2.5_fbx.fbx", aiProcess_Triangulate | aiProcess_FlipUVs);

This always gives me a valid scene object but nothing is ever populated in the object. Inspecting the scene in Visual Studio’s debugger shows the following:

scene object

Further inspection of the RootNode shows the following:

root node

I have tried using pre built binaries, building from source from several different tags, and using many different models and formats. The result is always the same.

Has anyone run into this before?

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